Ghost of Yotei has a "similar" time commitment to Ghost of Tsushima, and another 25-hour open-world RPG sounds heavenly to my swelling backlog
3 minute readPublished: Monday, July 21, 2025 at 10:53 am

Ghost of Yotei: A New Open-World Adventure on the Horizon
Sucker Punch is developing *Ghost of Yotei*, a new open-world game that promises a similar experience to its predecessor, *Ghost of Tsushima*. Creative director Jason Connell has stated that the game's "scale and scope" will be comparable to the original, suggesting a lengthy and immersive experience for players.
Early indications point to a game that prioritizes player freedom, with a focus on exploration and discovery. The developers aim to avoid rushing players through the story, encouraging them to explore the world at their own pace. Former Sony executive Shuhei Yoshida has praised the game, calling it "even better" than *Ghost of Tsushima*.
The time commitment for *Ghost of Yotei* is estimated to be around 25 hours for the main story, with completionists potentially spending significantly more time in the game. The developers have also consulted with cultural advisors to ensure a respectful representation of Japanese culture, similar to their approach in *Ghost of Tsushima*.
BNN's Perspective: The gaming community is always eager for new open-world experiences, and the success of *Ghost of Tsushima* sets a high bar for *Ghost of Yotei*. If the developers can deliver on their promises of player freedom, a captivating story, and a respectful portrayal of Japanese culture, this could be a major hit.
Keywords: Ghost of Yotei, Ghost of Tsushima, open-world game, Sucker Punch, gaming, RPG, action game, Japanese culture, Shuhei Yoshida, Jason Connell, player freedom, exploration.